Local Paper Small Town

Cologne Game Lab student project

Local Paper Small Town is a 2-player co-op puzzle game about spreading happiness around a quirky papercraft town. Team up with a friend, using a physical newspaper and VR, to discover Smalltown and its charming cast of characters by communicating and relating between both formats.


Programmer/Team lead: Thiago Morano

Game designers: Chad Comeau & Lena Igumnova

Game artists: Anastasia Tataurova & Trixia Quinzon


Duration: approx. 2 hours

August 28, 2019

Last year, I was back in my hometown of Clare, Nova Scotia, to work on an adventure game about the area. The game features the rich and unique folklore of the region, as well as music, writing and voice performances from local talent.

Follow the game's development on Facebook or YouTube!

À tchi?

Acadian Card Game

July 15, 2019

À tchi? is a new card game by myself and Marc d'Entremont. We've been funded on Kickstarter!


Cooperate or compete with friends in this original card game based on Acadian tradition. See who can best remember their family tree while discovering a unique collection of Acadian names!

Play With Your Food

Games Exposition

April 05, 2019

Play With Your Food was a games exhibit created for the Festival de Clare-té food festival in my hometown of Clare, Nova Scotia, Canada. This event took place at the Château, Université Sainte-Anne's student bar, on April 5, 2019. Find photos of the event here.

Fish Plant Tycoon

Duration: approx. 30 mins.

December 31, 2018

Have you ever dreamed of running a fisheries business? Experience this cutting-edge simulator that allows you to do just that! Upgrade buildings, name your ships, and process herring! Now in both Acadian French and English!

Donair Academy

Duration: approx. 20 mins.

September 04, 2017

Donair Academy, a collaborative project with writer/artist Henry Adam Svec, is the first educational computer game about the Halifax donair. Explore the historical, gastronomical, and acoustic dimensions of this celebrated Maritime dish.

École du français Acajun ONLINE!

Duration: approx. 5 mins.

June 24, 2017

Game created with Marc à Paul à Jos on the theme of his recent album. How well do you know your Acadian vocabulary?

Granny Games

Duration: approx. 30 mins.

April 06, 2017

Granny Games is a series of four short games about my grandmothers, created during the residency at UNB.

Media Artist in Residence, UNB

September 06, 2016

Media artist in residence at the University of New Brunswick, Fredericton campus . During the residency, I held office hours, organized a game jam, created a new game series, and more.

New Brunswick Game Jam

November 18, 2016

Students and friends from the public assembled at UNB Fredericton and NBCC Miramichi to create digital games on the shared theme of “Everything you know is wrong.” In total, about 45 people participated and created 14 original games. Check out the jam entries here, or play my entry, Monument, here.

Arcade at Nocturne

Duration: approx. 10 mins.

October 15, 2016

This Anglophone adaptation of La vie d'Arcade was created to share several scenes from the game with the English-speaking world. The project was created for and launched at the Nocturne: Art at Night 2016 art festival in Halifax, Nova-Scotia.


Duration: approx. 30 mins.

July 26, 2016

TIDE SCHOOL official game release. Digital game adaptation of their RAM song.

La vie d'Arcade - Physical Edition

Duration: approx. 2.5 hrs.

July 09, 2016

La vie d'Arcade is an interactive story that explores modern-day Acadian culture. In this single-player adventure, players take on the role of a young Acadian boy named Arcade Comeau as he discovers his identity.


The game was first launched at the World Acadian Congress in 2014, and the physical edition was released in summer 2016.


Duration: approx. 20 mins.

April 12, 2016

I helped develop a game with a group of youth about their experiences in the LGBTQ+ community as part of a dissertation by University of New Brunswick PhD candidate Nathan Thompson.


The group had the chance to present the project at the Different Games 2016 conference in Brooklyn, New York City.

Les chmonnes sont clares

Duration: approx. 15 mins.

April 04, 2016

​​Les chmonnes sont clares is a heritage video game that invites you to navigate the roads of my hometown of Clare, Nova-Scotia, to learn their history.


The game, commissioned by the FRAP, was launched on April 4, 2016, at the Marc-Lescarbot theater during the Festival Clare-té.

Meteghan Frenchy's User Experience Simulation

Duration: approx. 10 mins.

November 23, 2015

This game invites players to explore a digital version of the Meteghan Frenchy's, modeled after the flagship store, and to interact with people and the store environment. Inspiration for events and dialogue included in the game were crowdsourced via social media from volunteers submitting their memories and experiences of various thrift stores.

Crime is Sexy

Duration: approx. 15 minutes

June 13, 2015

Inspired by the Jalloo 2015 Game Jam theme, "Is this Legal?" our game submission satirically questions and challenges several official and unofficial laws within games, the game industry and the game jam itself.

Pokémon Dusk

Duration: approx. 10 mins.

January 07, 2015

This is a spoof game created in a couple weeks for fun. It has been featured on a popular YouTube channel.

La vie d'Arcade

Duration: approx. 2.5 hrs.

August 12, 2014

La vie d'Arcade is an interactive story that explores modern-day Acadian culture. In this single-player adventure, players take on the role of a young Acadian boy named Arcade Comeau as he discovers his identity.


This game was launched at the World Acadian Congress in 2014.

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